Based on the first Bug Muldoon trailer we did a short second trailer during summer to introduce a new character.
3d set and character modeling, shading, rigging, character animation, SFX, lighting, rendering
and compositing were done here.
The same lighting technique already used in the first trailer was also applied here. We were using flags and reflector objects in combination with indirect illumination to mimic classic film lighting.
- Pictorion Magma Animation